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Sailor Piece Starter Island Guide: NPC Locations, Trainers & Early Progression

Sailor Piece Starter Island Guide The Starter Island in Sailor Piece is the first location players encounter. It introduces core mechanics such as quests, basic combat, and early progression systems. This island is essential for learning the fundamentals before moving on to more advanced areas. All NPC Locations on Starter Island Below is a complete overview of all NPCs currently found on Starter Island. Add screenshots for each NPC location to improve navigation and usability. Quest NPCs Quest NPC 1 – Provides early beginner quests Quest NPC 2 – Continues early progression missions Combat & Training NPCs Madoka Trainer – Unlocks a melee or fighting style Dummy – Used for practicing combat and testing damage Weapon Sellers Katana Seller – Sells Katana sword Special NPCs & Systems Shadow Mastery NPC – Unlocks or progresses shadow-related abilities Shadow Monarch Mastery – Advanced progression system Utility NPCs Group Rewards NPC – Rewards for group participation What to Do on Starter Island Complete all quests from Quest NPCs to gain early levels Practice combat using the Dummy Unlock your first fighting style from the Madoka Trainer Purchase a basic weapon from the Katana Seller Explore special systems like Shadow Mastery if available early Tips for Beginners Focus on quests first for fast progression Do not skip trainers, as they unlock core abilities Save currency for essential upgrades instead of unnecessary purchases Learn basic combat mechanics before leaving the island Related Guides Sailor Piece Islands Guide: All Maps, NPCs & Progression Overview Jungle Island Guide