Wood
Wood is the bulk material behind every recipe at Eren's craft bench, and the quantities involved are what make it feel like work. A single Goblin Fork Stabber needs 12 logs. Tin Can Smasher, Peekaboo and Rusty Cleaver each ask for 24. The heavy tier, Junkblade, Junk Totem and Scrap Sledge, wants 48 apiece. Plain cut lumber, still green in the middle, and it sells for 1 Tria. That price is the lowest on any material in the game and tells you exactly how the economy treats it: Wood has no vendor value at all, only crafting value. Spore Deer drop it at 31.88%, roughly one log per three kills. Patch Hound follow at 24.42%, about one per four. Those are generous rates by any standard, and they need to be, because 48 logs for a single weapon means around 150 Spore Deer kills if you farm nothing else. Chopping is the other route. The Axe costs 350 Tria at Arlette and turns timber into a gathering activity rather than a combat one, which is far less tedious for the quantities crafting demands. Anyone planning to build more than one weapon should own one before starting. Wood is classed as Craftwork rather than MonsterLoot, which separates it from Scrap Metal, Rusty Gear and Junk Core. Those three come only off mobs. Wood has a gathering path, and that is the practical difference between them. There is no level or class restriction, and no shop stocks it. The planning advice: count your recipes before you farm. Building one weapon from each tier costs 12 plus 24 plus 48, or 84 logs. Stockpile in one push rather than returning to the deer three separate times, because the walk out is the same regardless of how much you bring back and an Explorer Rucksack at 11550 Tria pays for itself fast at these volumes.

Wood
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Asaak1924Value/Demand Updated
Item Stats
Wood is the bulk material behind every recipe at Eren's craft bench, and the quantities involved are what make it feel like work. A single Goblin Fork Stabber needs 12 logs. Tin Can Smasher, Peekaboo and Rusty Cleaver each ask for 24. The heavy tier, Junkblade, Junk Totem and Scrap Sledge, wants 48 apiece. Plain cut lumber, still green in the middle, and it sells for 1 Tria. That price is the lowest on any material in the game and tells you exactly how the economy treats it: Wood has no vendor value at all, only crafting value. Spore Deer drop it at 31.88%, roughly one log per three kills. Patch Hound follow at 24.42%, about one per four. Those are generous rates by any standard, and they need to be, because 48 logs for a single weapon means around 150 Spore Deer kills if you farm nothing else. Chopping is the other route. The Axe costs 350 Tria at Arlette and turns timber into a gathering activity rather than a combat one, which is far less tedious for the quantities crafting demands. Anyone planning to build more than one weapon should own one before starting. Wood is classed as Craftwork rather than MonsterLoot, which separates it from Scrap Metal, Rusty Gear and Junk Core. Those three come only off mobs. Wood has a gathering path, and that is the practical difference between them. There is no level or class restriction, and no shop stocks it. The planning advice: count your recipes before you farm. Building one weapon from each tier costs 12 plus 24 plus 48, or 84 logs. Stockpile in one push rather than returning to the deer three separate times, because the walk out is the same regardless of how much you bring back and an Explorer Rucksack at 11550 Tria pays for itself fast at these volumes.
Wood is a tradeable item in The Portal. The current market value is 0 Tria. This item has unknown demand in the trading community.
This item belongs to: Material, Crafting, Loot.
The price history shows 1 value change and 1 demand change since this item was added.
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