Pickaxe
Iron head, long handle, and you swing it at rock until the rock gives up. The Pickaxe is the mining tool, and ore is the one raw material that armour and weapon recipes cannot be built without. That puts it in a different position from the farming equipment. Carrots and wheat end up in a cooking pot. Ore ends up in gear you actually wear, which means the Pickaxe pays into your character rather than your kitchen. Anyone planning to craft their own equipment buys this before they buy a Harvest Basket. Arlette stocks it at 350 Tria, 1 unit at a time. Leaf and Rendall do not carry it, so the trip out to Arlette covers this along with the Axe and the Lantern if you are shopping for gathering tools in one run. Buyback is 13 Tria, so treat the purchase as final. Right hand slot. Mining, woodcutting and fishing all compete for the same hand as your weapon, and running a mining route means going in with the Pickaxe equipped instead of something that fights back. Ore nodes tend to sit in areas that are not empty, so clear the approach first and swap after. The tool never breaks and never needs repairing. One purchase, permanent. Where the Pickaxe beats the Axe at the same price: ore appears in far more recipes than timber does. Wood builds furniture and structures, useful but optional. Ore builds the swords, helmets and chest pieces that every class needs. If you can only afford one of the two at 350 Tria, take the Pickaxe. The Pickaxe carries no level or class restriction and needs nothing unlocked. Worth buying as soon as you know which armour set you are working toward. Mining without a target recipe fills your bag with ore you have no use for, and node locations matter more than swing speed here, so spend the first session finding a route rather than grinding one spot.

Pickaxe
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Asaak1924Value/Demand Updated
Item Stats
Iron head, long handle, and you swing it at rock until the rock gives up. The Pickaxe is the mining tool, and ore is the one raw material that armour and weapon recipes cannot be built without. That puts it in a different position from the farming equipment. Carrots and wheat end up in a cooking pot. Ore ends up in gear you actually wear, which means the Pickaxe pays into your character rather than your kitchen. Anyone planning to craft their own equipment buys this before they buy a Harvest Basket. Arlette stocks it at 350 Tria, 1 unit at a time. Leaf and Rendall do not carry it, so the trip out to Arlette covers this along with the Axe and the Lantern if you are shopping for gathering tools in one run. Buyback is 13 Tria, so treat the purchase as final. Right hand slot. Mining, woodcutting and fishing all compete for the same hand as your weapon, and running a mining route means going in with the Pickaxe equipped instead of something that fights back. Ore nodes tend to sit in areas that are not empty, so clear the approach first and swap after. The tool never breaks and never needs repairing. One purchase, permanent. Where the Pickaxe beats the Axe at the same price: ore appears in far more recipes than timber does. Wood builds furniture and structures, useful but optional. Ore builds the swords, helmets and chest pieces that every class needs. If you can only afford one of the two at 350 Tria, take the Pickaxe. The Pickaxe carries no level or class restriction and needs nothing unlocked. Worth buying as soon as you know which armour set you are working toward. Mining without a target recipe fills your bag with ore you have no use for, and node locations matter more than swing speed here, so spend the first session finding a route rather than grinding one spot.
Pickaxe is a tradeable item in The Portal. The current market value is 0 Tria. This item has unknown demand in the trading community.
This item belongs to: Equipment, Tools.
The price history shows 1 value change and 1 demand change since this item was added.
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