Trailblazer Pants
Padded canvas under a wide belt with a pouch for everything, built for the long way home. Trailblazer Pants cover the legs slot for a dexterity build at DEX 15, and Breda charges 1050 Tria. DEF +10 and MDEF +5 land between Kettle Greaves at DEF +15 with MDEF +3 and Dustwalker Pants at DEF +6 with MDEF +8. Max HP +55 does the same, sitting under the heavy option and well over the cloth one. Whether that middle ground is what you want depends entirely on whether your build has an obvious weakness to cover. Max MP +12 and HP regeneration at +1.0 per second finish the line. Move Speed -0.6. Tin Tortoise drops them at 3.93%, roughly one per 25 kills, which is the only rate here worth farming. Cup Snail at 0.25% and Patch Hound at 0.18% are both long odds. Breda pays 39 Tria to take them back. Trailblazer Pants need nothing unlocked beyond DEX 15. DEX 15 is the same requirement Amethyst Dirk carries, so the two arrive together and cost 2100 Tria as a pair. The dagger comes first without question. It raises crit rate, crit damage and attack speed all at once, while the pants add ten points of physical defence to a build that was never going to win by absorbing hits. Where they earn their place: the stretch between DEX 15 and DEX 17, before Trailblazer Vest becomes available. During that window a dagger character has a strong weapon, a hood and not much else, and legs armour with DEF +10 is the cheapest way to stop dying to things that get one hit in. Buy them after the dagger, not before, and expect to keep them for a while. There is no leg upgrade in the dexterity line past this one.

Trailblazer Pants
Current Value
Contributors
Added by
Asaak1924Value/Demand Updated
Item Stats
Padded canvas under a wide belt with a pouch for everything, built for the long way home. Trailblazer Pants cover the legs slot for a dexterity build at DEX 15, and Breda charges 1050 Tria. DEF +10 and MDEF +5 land between Kettle Greaves at DEF +15 with MDEF +3 and Dustwalker Pants at DEF +6 with MDEF +8. Max HP +55 does the same, sitting under the heavy option and well over the cloth one. Whether that middle ground is what you want depends entirely on whether your build has an obvious weakness to cover. Max MP +12 and HP regeneration at +1.0 per second finish the line. Move Speed -0.6. Tin Tortoise drops them at 3.93%, roughly one per 25 kills, which is the only rate here worth farming. Cup Snail at 0.25% and Patch Hound at 0.18% are both long odds. Breda pays 39 Tria to take them back. Trailblazer Pants need nothing unlocked beyond DEX 15. DEX 15 is the same requirement Amethyst Dirk carries, so the two arrive together and cost 2100 Tria as a pair. The dagger comes first without question. It raises crit rate, crit damage and attack speed all at once, while the pants add ten points of physical defence to a build that was never going to win by absorbing hits. Where they earn their place: the stretch between DEX 15 and DEX 17, before Trailblazer Vest becomes available. During that window a dagger character has a strong weapon, a hood and not much else, and legs armour with DEF +10 is the cheapest way to stop dying to things that get one hit in. Buy them after the dagger, not before, and expect to keep them for a while. There is no leg upgrade in the dexterity line past this one.
Trailblazer Pants is a tradeable item in The Portal. The current market value is 0 Tria. This item has unknown demand in the trading community.
This item belongs to: Equipment, Armor, Legs, Loot.
The price history shows 1 value change and 1 demand change since this item was added.
Trading
Active Trading
Discussion
No comments yet
Be the first to share your thoughts!