Weapon perks in World // Zero are bonus effects that can appear on weapons and improve offensive performance. They can increase damage, apply status effects, boost critical hit behavior, or change how much damage you deal to certain enemy types.
This guide covers the weapon perks listed in the supplied perk data, including their effects, availability, and value ranges. Some weapon perks are general weapon perks, while others are listed as World 10 only.
Quick Answer
Weapon perks mainly improve: Damage, status effects, critical hits, and enemy-type damage.
World 10 weapon perks: Ferocious and Vampiric are listed as World 10 only for weapons.
Pet overlap: Some weapon-style perks can also appear on pets with separate value ranges.
Perfect rolls: The highest value in a perk range is considered the perfect roll.
Weapon Perk List
Perk | Effect | Weapon Range |
|---|---|---|
Boss Bane | Deal more damage to bosses, but take more damage from bosses. This perk affects enemies with large health bars. | 10% - 30% |
Elite Assassin | Deal more damage to elite mobs, but take more damage from elite mobs. | 10% - 30% |
Mob Slayer | Deal more damage to normal mobs, but take more damage from normal and elite mobs. | 10% - 30% |
Oblivion | Has a chance to instantly defeat any mob. Has a cooldown of 20 seconds. | 1% - 5% |
Opening Strike | Multiplicatively increases critical hit chance against enemies above 75% health. | 10% - 25% |
Attack UP | Increases damage dealt. | 2% - 8% |
Burn Chance | All attacks have a chance to inflict 3 seconds of Burn, which deals 5% HP per second. | 2% - 15% |
Frost Chance | All attacks have a chance to inflict 3 seconds of Super Frost, which deals 3% HP per second and slows mobs by 90%. | 2% - 15% |
Poison Chance | All attacks have a chance to inflict 3 seconds of Poison, which deals 2% HP per second. | 2% - 15% |
Crit Stack | Each hit multiplicatively increases critical hit chance, stacking up to the perk value after 5 hits. Each stack is removed after 3.5 seconds. | 5% - 15% |
Life Drain | Heals your own health by exactly the perk percentage of the damage you deal. | 2% - 6% |
World 10 Weapon Perks
Ferocious and Vampiric are listed as World 10 only weapon perks. These perks have stronger special effects than many normal weapon perks and are useful for players building around damage boosts or sustain.
Perk | Effect | Weapon Range |
|---|---|---|
Ferocious | Taking damage applies the Ferocious status effect for 3 seconds, boosting damage by the perk value. The status effect cannot go above 10 seconds and does not activate if dodged with Untouchable. | 20% - 40% |
Vampiric | All attacks have a chance to inflict 3 seconds of Vampiric, displayed as “CURSED!”. The enemy takes 5% health per second, while the player heals 6.67% of their maximum health per second. | 5% - 15% |
Weapon Perks That Can Also Appear on Pets
Some offensive perks are listed for both weapons and pets. Pet versions usually have a different value range than weapon versions.
Perk | Weapon Range | Pet Range |
|---|---|---|
Boss Bane | 10% - 30% | 5% - 10% |
Elite Assassin | 10% - 30% | 5% - 10% |
Mob Slayer | 10% - 30% | 5% - 10% |
Oblivion | 1% - 5% | 1% - 5% |
Attack UP | 2% - 8% | 1% - 5% |
Ferocious | 20% - 40% | 5% - 15% |
Vampiric | 5% - 15% | 1% - 5% |
Perfect Weapon Perk Rolls
A perfect weapon perk roll is the highest possible value in that perk's weapon range. For example, 30% Boss Bane is the perfect weapon roll for Boss Bane, while 15% Vampiric is the perfect weapon roll for Vampiric.
Weapon Perk | Perfect Weapon Roll |
|---|---|
Boss Bane | 30% |
Elite Assassin | 30% |
Mob Slayer | 30% |
Attack UP | 8% |
Burn Chance | 15% |
Crit Stack | 15% |
Ferocious | 40% |
Vampiric | 15% |
Best Weapon Perks to Look For
The best weapon perk depends on the activity and build. Boss Bane is useful when focusing on bosses, Mob Slayer is useful for normal enemy farming, and Elite Assassin is useful against elite mobs. Attack UP is a simple damage increase, while Vampiric can help with sustain when it is available.
Players looking for high-end gear usually want the correct perk first and a high roll second. A perfect perk is ideal, but a strong near-perfect value can still be useful while farming.
FAQ
What are weapon perks in World // Zero?
Weapon perks are bonus effects on weapons that improve damage, status effects, critical hits, or enemy-type damage.
What is the best weapon perk in World // Zero?
There is no single best weapon perk for every situation. Boss Bane is better for bosses, Mob Slayer is better for normal mobs, and other perks depend on the build.
What is the perfect Boss Bane weapon roll?
The perfect Boss Bane weapon roll is 30%.
What does Vampiric do?
Vampiric gives attacks a chance to apply a 3-second effect that damages the enemy and heals the player.
Is Ferocious a normal weapon perk?
No. Ferocious is listed as a World 10 only weapon and pet perk.
Can weapon perks appear on pets?
Some offensive perks can also appear on pets, but pet versions may use different value ranges.
What does Crit Stack do?
Crit Stack increases critical hit chance with each hit, stacking up to the perk value after 5 hits. Each stack is removed after 3.5 seconds.
Should I farm perfect weapon perks?
Perfect weapon perks are useful for optimized builds, but most players should first aim for the right perk type and then improve the roll over time.
Last Updated
Notes: Values, requirements, drop rates, locations, and mechanics may change in future World // Zero updates.